Loading settings..
Settings loaded.
OS_FileOpen: /Android/data/com.sampmobile.game/samp.data
OS_FileOpen: main.8.com.sampmobile.game.obb
OS_FileOpen: patch.8.com.sampmobile.game.obb
OS_FileOpen: TEXT\RUSSIAN.GXT
OS_FileOpen: gta_sa.set
OS_FileOpen: gtasatelem.set
Loading SAMP texture database..
OS_FileOpen: models\coll\peds.col
OS_FileOpen: texdb/mobile/mobile.txt
OS_FileOpen: texdb/mobile/mobile.etc.tmb
OS_FileOpen: texdb/mobile/mobile.etc.dat
OS_FileOpen: texdb/mobile/mobile.etc.toc
OS_FileOpen: texdb/txd/txd.txt
OS_FileOpen: texdb/txd/txd.etc.tmb
OS_FileOpen: texdb/txd/txd.etc.dat
OS_FileOpen: texdb/txd/txd.etc.toc
OS_FileOpen: texdb/gta3/gta3.txt
OS_FileOpen: texdb/gta3/gta3.etc.tmb
OS_FileOpen: texdb/gta3/gta3.etc.dat
OS_FileOpen: texdb/gta3/gta3.etc.toc
OS_FileOpen: texdb/gta_int/gta_int.txt
OS_FileOpen: texdb/gta_int/gta_int.etc.tmb
OS_FileOpen: texdb/gta_int/gta_int.etc.dat
OS_FileOpen: texdb/gta_int/gta_int.etc.toc
OS_FileOpen: texdb/cutscene/cutscene.txt
OS_FileOpen: texdb/player/player.txt
OS_FileOpen: texdb/player/player.pvr.tmb
OS_FileOpen: texdb/player/player.pvr.dat
OS_FileOpen: texdb/player/player.pvr.toc
OS_FileOpen: texdb/menu/menu.txt
OS_FileOpen: texdb/menu/menu.pvr.tmb
OS_FileOpen: texdb/menu/menu.pvr.dat
OS_FileOpen: texdb/menu/menu.pvr.toc
OS_FileOpen: Textures\Fonts\RussianFont.met
OS_FileOpen: Textures\Fonts\RussianFont.png
OS_FileOpen: DATA\FONTS.DAT
OS_FileOpen: texdb/samp/samp.txt
OS_FileOpen: texdb/samp/samp.etc.tmb
OS_FileOpen: texdb/samp/samp.etc.dat
OS_FileOpen: texdb/samp/samp.etc.toc
Plugin::OnDeviceInit()
OS_FileOpen: TEXT\RUSSIAN.GXT
OS_FileOpen: data\TouchDefaultTabletWidescreen.cfg
OS_FileOpen: Adjustable.cfg
OS_FileOpen: data\ShopUVs.dat
OS_FileOpen: DATA\HANDLING.CFG
Loading handling.cfg..
OS_FileOpen: data\surface.dat
OS_FileOpen: data\surfinfo.dat
OS_FileOpen: data\surfaud.dat
OS_FileOpen: DATA\PEDSTATS.DAT
OS_FileOpen: data\decision\PedEvent.txt
OS_FileOpen: data\decision\allowed\RANDOM.ped
OS_FileOpen: data\decision\allowed\m_norm.ped
OS_FileOpen: data\decision\allowed\m_plyr.ped
OS_FileOpen: data\decision\allowed\RANDOM.grp
OS_FileOpen: data\decision\allowed\MISSION.grp
OS_FileOpen: data\decision\allowed\GangMbr.ped
OS_FileOpen: data\decision\allowed\Cop.ped
OS_FileOpen: data\decision\allowed\R_Norm.ped
OS_FileOpen: data\decision\allowed\R_Tough.ped
OS_FileOpen: data\decision\allowed\R_Weak.ped
OS_FileOpen: data\decision\allowed\Fireman.ped
OS_FileOpen: data\decision\allowed\m_empty.ped
OS_FileOpen: data\decision\allowed\Indoors.ped
OS_FileOpen: data\decision\allowed\RANDOM.grp
OS_FileOpen: data\decision\allowed\RANDOM2.grp
OS_FileOpen: DATA\TIMECYC.DAT
Loading timecyc.dat..
OS_FileOpen: data/colorcycle.dat
OS_FileOpen: DATA\POPCYCLE.DAT
OS_FileOpen: AUDIO\CONFIG\BANKSLOT.DAT
OS_FileOpen: AUDIO\CONFIG\BANKLKUP.DAT
OS_FileOpen: AUDIO\CONFIG\PAKFILES.DAT
OS_FileOpen: AUDIO\SFX\FEET.osw
OS_FileOpen: AUDIO\SFX\FEET.osw.idx
OS_FileOpen: AUDIO\SFX\GENRL.osw
OS_FileOpen: AUDIO\SFX\GENRL.osw.idx
OS_FileOpen: AUDIO\SFX\PAIN_A.osw
OS_FileOpen: AUDIO\SFX\PAIN_A.osw.idx
OS_FileOpen: AUDIO\SFX\SCRIPT.osw
OS_FileOpen: AUDIO\SFX\SPC_EA.osw
OS_FileOpen: AUDIO\SFX\SPC_FA.osw
OS_FileOpen: AUDIO\SFX\SPC_GA.osw
OS_FileOpen: AUDIO\SFX\SPC_NA.osw
OS_FileOpen: AUDIO\SFX\SPC_PA.osw
OS_FileOpen: AUDIO/CONFIG/SOUNDINF.DAT
OS_FileOpen: AUDIO\CONFIG\STRMPAKS.DAT
OS_FileOpen: AUDIO\CONFIG\TRAKLKUP.DAT
OS_FileOpen: AUDIO/CONFIG/TRKHEAD.DAT
OS_FileOpen: AUDIO\CONFIG\STRMPAKS.DAT
OS_FileOpen: AUDIO\CONFIG\TRAKLKUP.DAT
OS_FileOpen: AUDIO/CONFIG/TRKHEAD.DAT
OS_FileOpen: AUDIO\CONFIG\EVENTVOL.DAT
OS_FileOpen: AUDIO\SFX\GENRL.osw
OS_FileOpen: GTASAMP10.b
Starting game..
No env pause
OS_FileOpen: scache_small.txt
OS_FileOpen: scache.txt
GTA pools initializing..
OS_FileOpen: gta3.ini
OS_FileOpen: DATA\ANIMGRP.DAT
Initializing ImageList..
OS_FileOpen: TEXDB\SAMPCOL.IMG
OS_FileOpen: TEXDB\GTA3.IMG
OS_FileOpen: TEXDB\GTA_INT.IMG
OS_FileOpen: TEXDB\SAMP.IMG
OS_FileOpen: stream.ini
OS_FileOpen: DATA\melee.dat
OS_FileOpen: models\effects.fxp
OS_FileOpen: AUDIO\SFX\FEET.osw
OS_FileOpen: AUDIO\SFX\GENRL.osw
OS_FileOpen: CINFO.BIN
OS_FileOpen: DATA\DEFAULT.DAT
OS_FileOpen: DATA\DEFAULT.IDE 
OS_FileOpen: DATA\VEHICLES.IDE 
OS_FileOpen: DATA\PEDS.IDE 
Loading peds.ide..
OS_FileOpen: MODELS\COLL\WEAPONS.COL 
OS_FileOpen: DATA\GTA.DAT
Loading gta.dat..
OS_FileOpen: DATA\SCRIPT\SCRIPTV1.IMG
Loading scriptV1.img..
OS_FileOpen: TEXDB\CUTSCENE.IMG
OS_FileOpen: DATA\MAPS\generic\vegepart.IDE
OS_FileOpen: DATA\MAPS\generic\barriers.IDE
OS_FileOpen: DATA\MAPS\generic\dynamic.IDE
OS_FileOpen: DATA\MAPS\generic\dynamic2.IDE
OS_FileOpen: DATA\MAPS\generic\multiobj.IDE
OS_FileOpen: DATA\MAPS\generic\procobj.IDE
OS_FileOpen: DATA\MAPS\LA\LAn.IDE
OS_FileOpen: DATA\MAPS\LA\LAn2.IDE
OS_FileOpen: DATA\MAPS\LA\LAs.IDE
OS_FileOpen: DATA\MAPS\LA\LAs2.IDE
OS_FileOpen: DATA\MAPS\LA\LAe.IDE
OS_FileOpen: DATA\MAPS\LA\LAe2.IDE
OS_FileOpen: DATA\MAPS\LA\LAw2.IDE
OS_FileOpen: DATA\MAPS\LA\LAw.IDE
OS_FileOpen: DATA\MAPS\LA\LAwn.IDE
OS_FileOpen: DATA\MAPS\LA\LAhills.IDE
OS_FileOpen: DATA\MAPS\LA\LAxref.IDE
OS_FileOpen: DATA\MAPS\SF\SFn.IDE
OS_FileOpen: DATA\MAPS\SF\SFs.IDE
OS_FileOpen: DATA\MAPS\SF\SFse.IDE
OS_FileOpen: DATA\MAPS\SF\SFe.IDE
OS_FileOpen: DATA\MAPS\SF\SFw.IDE
OS_FileOpen: DATA\MAPS\SF\SFxref.IDE
OS_FileOpen: DATA\MAPS\vegas\vegasN.IDE
OS_FileOpen: DATA\MAPS\vegas\vegasS.IDE
OS_FileOpen: DATA\MAPS\vegas\vegasE.IDE
OS_FileOpen: DATA\MAPS\vegas\vegasW.IDE
OS_FileOpen: DATA\MAPS\vegas\vegaxref.IDE
OS_FileOpen: DATA\MAPS\country\countryN.IDE
OS_FileOpen: DATA\MAPS\country\countN2.IDE
OS_FileOpen: DATA\MAPS\country\countryS.IDE
OS_FileOpen: DATA\MAPS\country\countryE.IDE
OS_FileOpen: DATA\MAPS\country\countryW.IDE
OS_FileOpen: DATA\MAPS\country\counxref.IDE
OS_FileOpen: DATA\MAPS\interior\int_LA.IDE
OS_FileOpen: DATA\MAPS\interior\int_SF.IDE
OS_FileOpen: DATA\MAPS\interior\int_veg.IDE
OS_FileOpen: DATA\MAPS\interior\int_cont.IDE
OS_FileOpen: DATA\MAPS\leveldes\levelmap.IDE
OS_FileOpen: DATA\MAPS\leveldes\levelxre.IDE
OS_FileOpen: DATA\MAPS\interior\gen_int1.IDE
OS_FileOpen: DATA\MAPS\interior\gen_int2.IDE
OS_FileOpen: DATA\MAPS\interior\gen_intb.IDE
OS_FileOpen: DATA\MAPS\interior\gen_int3.IDE
OS_FileOpen: DATA\MAPS\interior\gen_int4.IDE
OS_FileOpen: DATA\MAPS\interior\gen_int5.IDE
OS_FileOpen: DATA\MAPS\interior\savehous.IDE
OS_FileOpen: DATA\MAPS\interior\stadint.IDE
OS_FileOpen: DATA\MAPS\leveldes\seabed.IDE
OS_FileOpen: DATA\MAPS\interior\props.IDE
OS_FileOpen: DATA\MAPS\interior\props2.IDE
OS_FileOpen: DATA\MAPS\interior\propext.IDE
OS_FileOpen: DATA\MAPS\veh_mods\veh_mods.IDE
OS_FileOpen: DATA\TXDCUT.IDE
OS_FileOpen: SAMP\samp.IDE
OS_FileOpen: DATA\OBJECT.DAT
OS_FileOpen: DATA\CARCOLS.DAT
OS_FileOpen: DATA\CARMODS.DAT
OS_FileOpen: MODELS\MINFO.BIN
OS_FileOpen: TEXDB\SAMPCOL.IMG
OS_FileOpen: TEXDB\GTA3.IMG
OS_FileOpen: TEXDB\GTA_INT.IMG
OS_FileOpen: TEXDB\SAMP.IMG
OS_FileOpen: DATA\SCRIPT\SCRIPTV1.IMG
Loading scriptV1.img..
OS_FileOpen: TEXDB\CUTSCENE.IMG
OS_FileOpen: DATA\MAP.ZON
OS_FileOpen: DATA\INFO.ZON
OS_FileOpen: DATA\MAPS\LA\LAn.IPL
OS_FileOpen: DATA\MAPS\LA\LAn2.IPL
OS_FileOpen: DATA\MAPS\LA\LAs.IPL
OS_FileOpen: DATA\MAPS\LA\LAs2.IPL
OS_FileOpen: DATA\MAPS\LA\LAe.IPL
OS_FileOpen: DATA\MAPS\LA\LAe2.IPL
OS_FileOpen: DATA\MAPS\LA\LAw.IPL
OS_FileOpen: DATA\MAPS\LA\LAwn.IPL
OS_FileOpen: DATA\MAPS\LA\LAw2.IPL
OS_FileOpen: DATA\MAPS\LA\LAhills.IPL
OS_FileOpen: DATA\MAPS\SF\SFn.IPL
OS_FileOpen: DATA\MAPS\SF\SFs.IPL
OS_FileOpen: DATA\MAPS\SF\SFse.IPL
OS_FileOpen: DATA\MAPS\SF\SFe.IPL
OS_FileOpen: DATA\MAPS\SF\SFw.IPL
OS_FileOpen: DATA\MAPS\vegas\vegasN.IPL
OS_FileOpen: DATA\MAPS\vegas\vegasS.IPL
OS_FileOpen: DATA\MAPS\vegas\vegasE.IPL
OS_FileOpen: DATA\MAPS\vegas\vegasW.IPL
OS_FileOpen: DATA\MAPS\country\countryN.IPL
OS_FileOpen: DATA\MAPS\country\countN2.IPL
OS_FileOpen: DATA\MAPS\country\countrys.IPL
OS_FileOpen: DATA\MAPS\country\countryE.IPL
OS_FileOpen: DATA\MAPS\country\countryW.IPL
OS_FileOpen: DATA\MAPS\interior\int_LA.IPL
OS_FileOpen: DATA\MAPS\interior\int_SF.IPL
OS_FileOpen: DATA\MAPS\interior\int_veg.IPL
OS_FileOpen: DATA\MAPS\interior\int_cont.IPL
OS_FileOpen: DATA\MAPS\interior\gen_int1.IPL
OS_FileOpen: DATA\MAPS\interior\gen_int2.IPL
OS_FileOpen: DATA\MAPS\interior\gen_intb.IPL
OS_FileOpen: DATA\MAPS\interior\gen_int3.IPL
OS_FileOpen: DATA\MAPS\interior\gen_int4.IPL
OS_FileOpen: DATA\MAPS\interior\gen_int5.IPL
OS_FileOpen: DATA\MAPS\interior\stadint.IPL
OS_FileOpen: DATA\MAPS\interior\savehous.IPL 
OS_FileOpen: DATA\MAPS\leveldes\levelmap.IPL 
OS_FileOpen: DATA\MAPS\leveldes\seabed.IPL 
OS_FileOpen: DATA\MAPS\paths.ipl 
OS_FileOpen: DATA\MAPS\paths2.ipl 
OS_FileOpen: DATA\MAPS\paths3.ipl 
OS_FileOpen: DATA\MAPS\paths4.ipl 
OS_FileOpen: DATA\MAPS\paths5.ipl 
OS_FileOpen: DATA\MAPS\cull.ipl 
OS_FileOpen: DATA\MAPS\tunnels.ipl 
OS_FileOpen: DATA\MAPS\occluSF.ipl 
OS_FileOpen: DATA\MAPS\occluveg.ipl 
OS_FileOpen: DATA\MAPS\occluLA.ipl 
OS_FileOpen: DATA\MAPS\occluint.ipl 
OS_FileOpen: DATA\MAPS\audiozon.ipl 
OS_FileOpen: data\paths\tracks.dat
OS_FileOpen: data\paths\tracks3.dat
OS_FileOpen: data\paths\tracks2.dat
OS_FileOpen: data\paths\tracks4.dat
OS_FileOpen: CINFO.BIN
OS_FileOpen: TEXDB\PLAYER.IMG
OS_FileOpen: DATA\CLOTHES.DAT
OS_FileOpen: DATA\water.dat
OS_FileOpen: ANIM\PED.IFP
OS_FileOpen: DATA\PED.DAT
OS_FileOpen: DATA\WEAPON.DAT
OS_FileOpen: data\paths\roadblox.dat
OS_FileOpen: DATA\PEDGRP.DAT
OS_FileOpen: DATA\CARGRP.DAT
OS_FileOpen: data\script\mainV1.scm
Loading mainV1.scm..
OS_FileOpen: DATA\GRIDREF.DAT
OS_FileOpen: DATA\AR_STATS.DAT
OS_FileOpen: DATA\STATDISP.DAT
OS_FileOpen: data\shopping.dat
OS_FileOpen: data\script\mainV1.scm
Loading mainV1.scm..
OS_FileOpen: data\furnitur.dat
OS_FileOpen: data\procobj.dat
OS_FileOpen: data\script\mainV1.scm
Loading mainV1.scm..
OS_FileOpen: TEXDB\PLAYER.IMG
Loading AFK icon..
CGame initializing..
OS_FileOpen: gtasatelem.set
CNetGame initializing..
Registering script RPC's..
OS_FileOpen: gta_sa.set
OS_FileOpen: gtasatelem.set
